About the game
You and a rival trade turns, and every card you lay down does something: number cards hurt or heal, face cards drain the other side's mana. Drop a pair, a flush or a run and the hit gets bigger. Jokers quietly join whatever combo is strongest.
The catch is mana. Low cards make the most of it, so each turn is a gamble between hitting now and saving fuel for a monster hand later. Pick a hero with its own ULT, then take on the computer, a friend on the same device, or a live opponent.
How to play
- Select cards from your hand to build a combo. The preview shows what it would deal, heal and cost before anything is final.
- Press Play to lock it in and end your turn. Blade, Shield and Swap cost mana: stronger hit, damage soak, or trade up to three cards.
- Press ULT once its gauge is full. On the adventure map, roll the die, then pick a highlighted cell to move there.
- Free
- No download
- Works on phones
















