About the game
Ten minutes is the whole pitch. You assemble a deck, claim ground on your half of the board, then trade hits with one opponent who is also hunting your towers.
Terrain is where it gets sneaky. Cornfields hold your heavy hitters, Sandlands your tanky defenders, the Candy Kingdom your healers, and the Useless Swamp your odd special-ability cards. Pick badly and your best creature has nowhere to land. Rainbow Creatures dodge that problem and fit anywhere.
How to play
- Before a match, stock your deck from the cards you own. Heavy on damage, healing or spells is your call.
- Choose the terrain zones for your side of the board. Each zone only accepts certain creatures. Rainbow Creatures are the exception.
- Each turn you draw, then pay with Magic Points to put creatures, buildings or spells on the field.
- Strike enemy creatures, or go for their towers when the way is clear. Keep a stronger army and steady damage to win.
- Free
- No download
- Works on phones
















